Tom Blum

KEY WORDS
Algorithmic Art, Geometric Abstraction, Java, Op Art, Processing, Victor Vasarely

PROJECT 1: Beta: Variation on a theme by Vasarely
http://www.lasalle.edu/~blum/PA/VV_Beta/VV_JQ_Beta.htm

PROJECT 2: Boglar: Variation on a theme by Vasarely
http://www.lasalle.edu/~blum/PA/VV_Boglar/VV_JQ_Boglar.htm

PROJECT 3:  Capella: Variation on a theme by Vasarely
http://www.lasalle.edu/~blum/PA/VV_Capella/VV_JQ_Capella.htm

DESCRIPTION
TUZ: Variation on a theme by Vasarely

The Variation on a theme by Vasarely series was developed as a set of “code poems”.  Each Processing program was kept to within about a half a page, so that the programming structures are as essential to the work as the visual outcome.  Each piece takes a work by Victor Vasarely as its starting point. As a pioneer of Op Art and Kinetic Art, Victor Vasarely developed his “unite plastique”, a basis set for design consisting of simplified shapes and colors, which can be combined and recombined. His emphasis on repetition, pattern and simplified units suits coding (which has similar emphases), especially when the coding is kept to a minimum.